ABOUT ME
I'm Robin Kuiper a freshly graduated game developer. I just graduated at the University of Applied Science Saxion in Enschede as a Game Engineer. During my graduation I worked on Project Myron, which is a project that combines virtual reality with motion capture technology to let a player be completely immersed in a virtual world with his or her full body tracked inside the game space. Detailed information about the project can be found at www.projectmyron.com.
These are the skills I have knowledge of:
Advanced
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C++
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C#
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Unity 3D
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JavaScript
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Narrative Games
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Virtual Reality
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Unet
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Motion capture
Intermediate
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LUA
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AS3
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Oculus Rift DK2
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Hansoft
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SCRUM
Basic
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Adobe Photoshop
Before working on games I studied IT on MBO level. Working in IT was fun but wasn't what I really wanted so I decided to take on the challenge to become a game developer.
Thanks to doing this study I also know some things about Windows Server, help desks (TopDesk), but also plain knowledge about different kinds of hardware. Through my study years I did my fair share of internships at a couple of different companies. These internships, allthough in different branches, taught me a lot about working for a company in general.